You’ll need to use specific characters to progress. Initially, Astalon forces you to pick which of the three characters you want to use at campfires that double as save points. For the vast majority of the game, this isn’t much of an impediment, save for the aforementioned section. You don’t lose all the items and currency you’ve obtained upon death. However, this is not a rogue-lite of any sort. Therefore, whenever our heroes die, they’re whisked back to the start of the tower, with only Algus retaining his memories. As such, he cannot die until the demon decides to take what is his. Prior to the events of Astalon, Algus has sold his soul to Epithemius. Finally, there’s Kyuli, a ranger that can climb walls.īut, there’s a catch. Then there’s Arias, the short-range knight that uses a sword. The main character is Algus, the mage that uses spells to fight at mid-range. Our initial three heroes are based on classes. Unfortunately, the tower is crawling with monsters and protected by a black knight that’s happy to cut down any foes that step into his line of sight. A nearby tower is polluting their water source, so they head out to put a stop to it. Also, I’m going to bitch my head off about that artificial difficulty section later, so be ready.Īstalon focuses on the journey of a trio seeking to rid their home of poisoned waters. ![]() ![]() It has some issues with the signposting of its side content, and one section of the game is nearly ruined by pointless artificial difficulty, but this is one of the most engrossing games I’ve played in recent memory. The tower in which it’s set is so dense with secrets and so endlessly clever, that I was still finding myself surprised after beating it. Astalon: Tears of the Earth may have 8-bit graphics, but don’t let that fool you. There’s not necessarily anything wrong with that, but the best games in the subgenre are trailblazers. It’s rare to come across one that actually attempts to do its own thing. While I love Metroid-likes, many of them are less than intrepid.
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